![]() ![]() ![]() If we had Improved Photonic Officer, a powerful-but-expensive starship trait from a Lobi ship, we could go down to rank I. There are a number of ways to improve that but Photonic Officer is really the go-to for exotics. Bridge officer abilities have a base cooldown which is almost always longer than its minimum (aka) global cooldown. There are niche setups that don't use Gravity Well III, but the pull is too important to ignore at rank III for general building.ġ LtCmdr Science seat needs to go to Photonic Officer II for cooldowns. Rather than walking through every possible combination of bridge officer skills, let's prioritize what we need: These aren't the only variables tied to a ship's evaluation as we also need to consider our bread-and-butter bridge officer skills Of these, hangars tend to add an easy 15-20K DPS at least with the right pets, while the Support Configuration of the Temporal specialization is worth about another Particle Focuser 's worth of damage. Other gimmicks: Hangars, innate "lance" damaging abilities, and the Temporal specialization (full commander Temporal seating). Ships with 12 consoles (T6 Fleet-grade) > Ships with 11 consoles (T6) > ships with less (T5 and below) Pilot benefits most from Synthetic Good Fortune (C-store T6) as well as Fly Her Apart or possibly Cold-hearted (Event/Epic Phoenix). If you don't have either Spore-Infused Anomalies, Intel is not as useful. Note that the value of Intel and Pilot really depends on having certain starship traits from C-store ships. Specializations: Temporal (Cmdr) > Miracle Worker (Cmdr) = Command (Cmdr) > Temporal (LtCmdr-) = Intel (LtCmdr-) = Pilot > Miracle Worker (LtCmdr-) > Command (Lt-) = ships with no specialization seating. The more science consoles the better, though for the console lean, this matters less. ![]() Science and Temporal seats are better than any others unless you're going for the Tactical lean. Any ship that has a secondary deflector probably has this. There are some ships that can mix energy and exotics pretty well with lesser seats, but for a basic build, we're going to say that we need that Commander science seat. There are support carriers with 2 hangars and Commander science seating with no secondary deflector but we'll say that they're harder to make work, especially on a budget. Instead, we're going to focus on the Deteriorating Secondary Deflector. Out of these four leans, the anomaly, tactical, and console leans all require C-store or lockbox purchases to really make them go, so for the purposes of this tutorial, we're going to leave the links to the fancy items but not build around them. It also has some conflict with the console lean because SIA doesn't scale off of the passives from certain prominent damage consoles like Delphic Tear, Constriction Anchor, Temporal Vortex Probe. This has some conflict with the tactical lean as 2-3 boff powers are then not available for anomalies or triggers for SIA. The most expensive type.Īnomaly lean focuses on the Spore-Infused Anomalies (SIA) trait, (T6 C-store ship) which causes lingering hazards like Gravity Well to explode in AOE damage every time a science ability is used. This forces a low-cooldown "Control" bridge officer power alongside Gravity Well like Tractor Beam or Tractor Beam Repulsors. This requires a cannon, a beam, and a torpedo bridge officer power to be slotted (at least 3 tactical seats).Ĭonsole lean focuses on consoles with powerful actives, the Cutting Tractor Beam console (Lockbox/Exchange) to boost their damage, and the Unconventional Systems (Lockbox?Exchange) trait to reduce their cooldowns. Tactical lean uses the Entwined Tactical Matrices trait (T6 C-store ship) and the Morphogenic Armaments 3-piece to boost and hurl extra torpedo spreads of the Gravimetric and Particle Emission Plasma torpedoes. This means you'll see powers like Tyken's Rift or Charged Particle Burst as these four powers apply the secondary deflector to multiple targets. While most any high-end sci boat will be running Structural Analysis and DRB, this lean goes beyond that. Deflector lean is the most basic and emphasizes the Deteriorating Secondary Deflector.
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